Friday, 5 April 2019

Major Project - Hide - Rigging

Rigging the Eyes

 BlendShape for the Blink Control 

As this characters eyes resembles that of lizards' i wanted the eyelids to be able to rotate and follow the eyeballs so i created a separate blendshape for this function. This also allows each eye to move individually. 


 Rigging the "Hair" (not quite sure what to call these things on his head)


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