Monday 30 April 2018

Maya Tutorial - Lighting and Rendering - 12, 13, 14, 16

Arnold Part 12: Toon Shader


Arnold Part 13: Geometry Override Sets


Arnold Part 14: Physical Sky Light

Midday

Sunrise

Arnold Part 16: Mesh Lights


Thursday 26 April 2018

Premise - All Characters

Here's a page with all of my characters standing side by side and to scale so we have sort of an idea as to how big they are going to be.

Artist Toolkit - Sculpting - Baked & Primed

After I finished sculpting the character I had a chance to bake and prime it. Now its ready for the next stage which would to paint and add finishing touches.







Tuesday 17 April 2018

Premise - Tag - Head Modelling

I've finished creating the head for my 'Tag' character and now ready to move on to the body and limbs.




Maya Tutorial - Lighting and Rendering - 06

Arnold Part 6: Light Filters




Maya Tutorial - Lighting and Rendering - 02, 03 &05

Arnold Part 2: Sampling & Noise Reduction


Arnold Part 3: Ray Depth


Arnold Part 5: Maya Lights
Maya Area Light

Maya Directional Light

Maya Point Light

Maya Point Light

 Arnald Area Light