Monday 30 April 2018
Maya Tutorial - Lighting and Rendering - 12, 13, 14, 16
Arnold Part 12: Toon Shader
Arnold Part 13: Geometry Override Sets
Arnold Part 14: Physical Sky Light
Midday
Sunrise
Arnold Part 16: Mesh Lights
Friday 27 April 2018
Premise - Tag - Modelling Progress
Thursday 26 April 2018
Premise - All Characters
Here's a page with all of my characters standing side by side and to scale so we have sort of an idea as to how big they are going to be.
Artist Toolkit - Sculpting - Baked & Primed
After I finished sculpting the character I had a chance to bake and prime it. Now its ready for the next stage which would to paint and add finishing touches.
Monday 23 April 2018
Maya Tutorial - Lighting and Rendering - 10, 11
Arnold Part 10: Stylised External Lighting
Arnold Part 11:
Standard Surface Shader
Maya Tutorial - Lighting and Rendering - 07, 08, 09
Arnold Part 7: Stylised Internal Lighting
Arnold Part 8: HDR Images
Arnold Part 9: Sky Dome Light
Thursday 19 April 2018
Premise - Thumbnails - King of the Hill
Tuesday 17 April 2018
Premise - Tag - Head Modelling
I've finished creating the head for my 'Tag' character and now ready to move on to the body and limbs.
Maya Tutorial - Lighting and Rendering - 06
Arnold Part 6: Light Filters
Maya Tutorial - Lighting and Rendering - 02, 03 &05
Arnold Part 2: Sampling & Noise Reduction
Arnold Part 3: Ray Depth
Arnold Part 5: Maya Lights
Maya Area Light
Maya Directional Light
Maya Point Light
Maya Point Light
Arnald Area Light
Monday 16 April 2018
Premise - Tag - Modelling (made a start)
Maya Tutorial - Pipline 1: Head modelling - Part 14
Part 14: Snagging List
Maya Tutorial - Pipline 1: Head modelling - Part 13
Part 13: Skull Cap
Sunday 15 April 2018
Premise - Tag - Production Sheet / Orthographs
Friday 13 April 2018
Premise - Thumbnails - Floor Is Lava
Thursday 12 April 2018
Premise - Thumbnails - Tag #2
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