Tuesday, 23 April 2019

Major Project - Tag - Posing




Major Project - King - Turnaround setup



I've posed the character and have added eyebrows to his texture map which help a lot in conveying his personality and emotions. King's Turnaround is all set up and and ready to be rendered.

Major Project - King - Posing

Posing King for Turnaround.  
After posing this character I thing he will need eyebrows to show his angry nature of his personality.




Major Project - King of the hill

Here I've set up the scene for the king of the hill shot ready for animation.



Major Project - Animating - The Chase

Animating the run cycle for my first shot.




Wednesday, 17 April 2019

Major Project - Animation - Lava

Blocking in the movement for Lava's shot. Still a lot to be done for this shot but I'm going to start blocking in some animation for the other characters before coming back to continue refining the shot.

Thursday, 11 April 2019

Major Project - Reference Clips


I Look ridiculous in these clips but hopefully they'll help me animate my characters 

Friday, 5 April 2019

Major Project - Character Turnaround - Lava



Major Project - Hide - Rigging

Rigging the Eyes

 BlendShape for the Blink Control 

As this characters eyes resembles that of lizards' i wanted the eyelids to be able to rotate and follow the eyeballs so i created a separate blendshape for this function. This also allows each eye to move individually. 


 Rigging the "Hair" (not quite sure what to call these things on his head)


Wednesday, 3 April 2019

Major Project - Facial Rigging

Tag - Controls added for the Neck, Jaw and Eyes


Hide - I've added the control for the jaw but for the eyes however, i will have to figure out how to go about rigging them as the eyes on this character is quite unusual.