King of the hill Shot - Rough Block Out
Sunday, 28 April 2019
Tuesday, 23 April 2019
Major Project - King - Turnaround setup
I've posed the character and have added eyebrows to his texture map which help a lot in conveying his personality and emotions. King's Turnaround is all set up and and ready to be rendered.
Major Project - King - Posing
Posing King for Turnaround.
After posing this character I thing he will need eyebrows to show his angry nature of his personality.
Sunday, 21 April 2019
Wednesday, 17 April 2019
Major Project - Animation - Lava
Blocking in the movement for Lava's shot. Still a lot to be done for this shot but I'm going to start blocking in some animation for the other characters before coming back to continue refining the shot.
Thursday, 11 April 2019
Major Project - Reference Clips
I Look ridiculous in these clips but hopefully they'll help me animate my characters
Saturday, 6 April 2019
Friday, 5 April 2019
Major Project - Hide - Rigging
Rigging the Eyes
BlendShape for the Blink Control
As this characters eyes resembles that of lizards' i wanted the eyelids to be able to rotate and follow the eyeballs so i created a separate blendshape for this function. This also allows each eye to move individually.
Rigging the "Hair" (not quite sure what to call these things on his head)
Wednesday, 3 April 2019
Major Project - Facial Rigging
Tag - Controls added for the Neck, Jaw and Eyes
Hide - I've added the control for the jaw but for the eyes however, i will have to figure out how to go about rigging them as the eyes on this character is quite unusual.
Tuesday, 2 April 2019
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