Part 1: Basic Squash, Stretch, & Volume Preservation
Showing posts with label Artist toolkit. Show all posts
Showing posts with label Artist toolkit. Show all posts
Wednesday, 26 September 2018
Friday, 18 May 2018
Artist Toolkit - Submission Post
DRAWING
Life Drawing
Character Design
Sculpting
Digital Sculpting (Mudbox)
MAYA TUTORIALS
Pipeline 1: Head Modelling & Pipeline 1: Body Modelling
Lighting & Rendering 2
ANIMATION
Collaboration Project
Weight Lifting Animation
Facial Animation
Infographic
-https://douysingy.blogspot.co.uk/2018/05/artist-toolkit-title-sequence-terminator.html?view=classic
Artist Toolkit - Lighting and Rendering - Part 23 -26
Arnold Part 23: AOV's
Arnold Part 24: Stand Ins (Proxies)
Arnold Part 25: Motion Blur
Arnold Part 26: Caustics
Artist Toolkit - Infographic - Titles
The Feedback we got form Alan was that our Title Sequence and lacking the main part, which was titles themselves. Here I've created some titles which i've sent to jack to be added into the sequence.
Wednesday, 16 May 2018
Tuesday, 15 May 2018
Sunday, 13 May 2018
Friday, 11 May 2018
Artist Toolkit - Lighting & Rendering Part 17, 18, 19, 20
Arnold Part 17: Ambient Occlusion
Arnold Part 18: Photometric Lights
Arnold Part 19: Depth of Field
Arnold Part 20: Fog (Legacy) & Atmosphere
Monday, 30 April 2018
Maya Tutorial - Lighting and Rendering - 12, 13, 14, 16
Arnold Part 12: Toon Shader
Arnold Part 13: Geometry Override Sets
Arnold Part 14: Physical Sky Light
Midday
Sunrise
Arnold Part 16: Mesh Lights
Thursday, 26 April 2018
Artist Toolkit - Sculpting - Baked & Primed
After I finished sculpting the character I had a chance to bake and prime it. Now its ready for the next stage which would to paint and add finishing touches.
Monday, 23 April 2018
Tuesday, 17 April 2018
Maya Tutorial - Lighting and Rendering - 02, 03 &05
Arnold Part 2: Sampling & Noise Reduction
Arnold Part 3: Ray Depth
Arnold Part 5: Maya Lights
Maya Area Light
Maya Directional Light
Maya Point Light
Maya Point Light
Arnald Area Light
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