Reflective statement
This project
to me is one that I was not too excited
about. This is due to the more technical
aspect of setting up the character through skinning and rigging. With that said
I tried to keep my enthusiasm about the overall film by focusing on the end
product and the end of major.
For me, the most fun part of my minor project was
the modeling. This is because it was very interesting to bring
characters that I have designed in 2D and
see how they fit within a 3D environment. I ran into the challenge of up
scaling what is there in 2D and make it details of the characters look right in
3D but the results were very rewarding.
As I was
working on bringing my character to 3D, on the side I continued to generate
concept arts and I’m glad I did because now my vision of the final film is
clearer than ever. The final product is not going to be a complete film but
rather a trailer that could maybe possibly lead to something bigger.
The main disappointing
factor of this project is that I was not able complete what I had set out to. This
is due to my underestimation the time and effort that goes into the rigging
process and this will result in more time out of my major project to set up all
of my character before I can start animating.
Overall,
somethings went okay whilst others didn’t goes as well I had hoped but there’s
always more that could have been done. I’m excited to see where the project will
end up at, at the end of Major Project.
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